May Roadmap Updated

Posted on
Greg Henninger (Community Manager) wrote:
h1z1.com/roadmap

We realized that we bit off a little more than we could chew last month and that lead to a few buggy patches. This month we plan on getting everything on the Test Server earlier and polishing the items we have on the Roadmap more.

Each Update will come with more bug fixes and even some new design items in addition to what is listed on the Roadmap. Those are just our bigger ticket items.

Hope you enjoy what we have planned for this month!


May 14th wrote:
  • Vehicle Combat features. Shooting out tires, shooting inside the vehicle, shooting through all windows
  • Crafting UI enhancements
    • Craft multiple items from UI (Example:10 arrows 1 click)
    • Discovery of items from proximity
  • Lip sync mouth movement to voice chat
  • Footwear Improvements – Different types of footwear will act uniquely. Example: Sneakers will be quieter and draw less attention than combat boots.
  • Prevent 3rd person camera from seeing through walls
  • The numeric stepper for splitting stacks in inventory will now allow keyboard input


Source


May 21st wrote:
  • New Weapon (Crossbow)
  • Female motion animation improvements
  • More screen effects(Alcohol, Swizzle Screen Effect) and improvements (Zombie vision, smoke ,gas)
  • Fix shadow cascade. That annoying halo around your characters feet
  • Zombies reacting to player activated sounds – Example: Car alarms or ringing bells
  • Base building Improvements – New structure types and decorative
  • Add a walking Hotkey


Source


May 28th wrote:
  • New weapon (44magnum)
  • Radios (CB and AM/FM), Walkie-Talkies
  • Battle Royale Leaderboards - In-game and web based.
  • Carry items in hands/Use items on others


Source