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Test Server Update (15/12/2015)

Posted on 16/12/2015 at 12:00AM UTC

The Test Server is currently undergoing an update to include the following:

Client Version 0.139.1.69551, Steam Content BuildID 900434

Holiday Event

  • While in survival, seek out the naughty or nice zombies to get a special holiday gift. These zombies are particularly resilient to certain damage types.
  • While playing BR, keep your eyes to the sky and watch for those airdrop crates to retrieve your holiday goodies.

3 new traps for survival

One time use. Can be placed anywhere objects can normally be placed

  • Fire: instant and fast dot damage
  • Flash: Blind and disorient
  • Gas: Snare and slow dot damage

New body sim stat called Comfort

Consuming various foods and drinks or sitting by a fire will increase your comfort level. Suffering attacks from zombies, bears, and wolves will cause your comfort to go down. The higher your comfort level, the faster you regenerate health and stamina

Foundation permissions:

Added the ability to give each foundation a separate set of permissions for construction, destruction, and container access on a per player basis. We are currently aware that destruction permission for the demolition hammer is not functioning correctly on the TEST server. This will be addressed before this feature goes to LIVE.

Military Base revamp.

New buildings have been placed, vehicles and zombies spawns are now there. The item spawners have also been revamped and you should now find more items that pertain to what you would expect to find in a military base. Such as, explosives, MREs, and Rifles.

Additional Updates

  • New Character Select screen with new Player Characters to choose from
  • The spawn rate of guns and ammo has been adjusted. Weapons and ammunition should be more scarce than before (a dev blog explaining this further will come out later today or tomorrow.)
  • Vehicles in regular BR (not team) have been set to single occupancy

Other Fixes

  • Fixed half-second pause when bringing up inventory
  • Zombies will attack exposed players on ATVs and in the back of the Pickup Truck
  • Rearranged vitals overlay to match how vitals are listed in inventory
  • Fixed spurious attacks when the player is repeatedly using the Push special ability.
  • Fixed bad raycast that was associating items placed under a structure with the structure above the items.
  • Fix for Ground Tillers that have been placed on Ground Tampers
  • Fix object "previews" being left behind during construction for very quickly-placed objects.
  • Because of the new base permissions and the changes to the military base this update will include a full character and world wipe.

Source: Reddit r/H1Z1

Hotfix (30/11/2015)

Posted on 30/11/2015 at 8:00PM UTC

You will see a small patch roll out today. This hotfix should address certain crash issues.

  • Fix for some cases of infinite loading screens when logging into a server
  • Fix for crash when entering/exiting vehicles

Client Version 0.145.1.68011, Steam Content BuildID 876375

Source: Offical Forums

Patch Notes & Wipe #10 (25/11/2015)

Posted on 25/11/2015 at 2:00AM UTC

Servers will be coming down at 3AM Pacific for approximately 4 hours. BR servers will lock at 2am to new players to allow all games to finish before the maintenance.

Patch Notes:

  • A world and character wipe will commence during this maintenance
  • Server optimizations have been made to improve gameplay
  • Fixed a few reported crash bugs

Source: Reddit r/H1Z1

Test Server Update (23/11/2015)

Posted on 23/11/2015 at 2:00AM UTC

We are updating the Test Server to improve server performance and reliability, and also to address two issues:

  • Fix for some cases of infinite loading screens when logging into a server (caused by some data loading incorrectly)
  • Fix for crash when entering/exiting vehicles

Client Version 0.136.12.67824 Steam Content BuildID 870542

Source: Steam

Hotfix (19/11/2015)

Posted on 19/11/2015 at 7:30PM UTC

We have a hotfix coming in the next 30 minutes. It wont require any downtime. You will see a small update that should automatically download.

We are patching out a new game client to address crashes related to animation issues.

Client Version 0.141.1.67502 Steam Build ID 865663

Source: Reddit r/H1Z1

Patch Notes (18/11/2015)

Posted on 18/11/2015 at 6:00AM UTC

We have a small update with some fixes going out tomorrow. Servers will be going down at 6:00am Pacific and will be down for approximately 2 hours.

Patch Notes:

  • Halloween Event has ended (Removing content and title screen)
  • Hardcore BR rules have been adjusted - No First Person restriction, starts earlier in the day and name has been changed to BR: Zombies
  • Fixed bugs causing explosive and other AoE damage to go through some walls.
  • Fixed bug where placing multiple construction items very quickly would cause construction to get broken until player logs out and back in.
  • Fixed problem causing some players to fall through the world when landing from a parachute in BR.
  • Fixed bug causing some players to not see changes to the fog in BR.

BR servers will lock at 5am to new players to allow all games to finish before the maintenance.

Client Version 0.140.1.67304, Steam Content BuildID 862789

Source: reddit r/H1Z1

Patch Notes (12/11/2015)

Posted on 12/11/2015 at 5:30AM UTC

Servers will be coming offline tomorrow at 5AM Pacific. They will remain down for approximately 2 hours.

Battle Royale servers will lock to new games at 4am, all servers will come down at 5am and will remain down for up to 2 hours for the maintenance.

Patch Notes:

  • Frozen characters after loading screen drops
  • Incorrect decals on female kevlar vests
  • Adjust rewards for Green Dawn rounds
  • Overall server stability (sudden disconnections)

Client Version 0.138.1.66691, Steam Content Build ID 855163

Source: Reddit r/H1Z1

Test Server Update (11/11/2015)

Posted on 12/11/2015 at 1:00AM UTC

We are updating the Test Server to address the following issues:

  • Frozen characters after loading screen drops
  • Incorrect decals on female kevlar vests
  • Adjust rewards for Green Dawn rounds
  • Overall server stability (sudden disconnections)

Client Version 0.131.1.66651, Steam Content BuildID 854996

Source: Steam

Patch Notes (10/11/2015)

Posted on 10/11/2015 at 4:00AM UTC

Servers will be coming down for general maintenance tomorrow morning starting at 4AM Pacific. The H1Z1 Update will take place during this downtime. H1Z1 servers will come back online at approximately 9AM Pacific.

Patch Notes:

Building Bar:

  • The build bar is opened from the inventory panel by a button on the lower left that says [O]-Build or the ‘O’ hotkey
  • If you change the hotkey the button should reflect this.
  • The build bar shows recipes and items you can build with.
  • Items with no objects to place are alpha’d fifty percent.
  • The items are separated by categories.
  • If you click the red button or an item with no objects to place it shows the items in that category.
  • If you click an item with objects to place it starts placing them until you run out or hit escape.
  • The items sort on the number of objects to place unless you select one then that one stays in the category frame.

Game Fixes:

  • The Cigar Hog mask skin now applies to Motorcycle Helmets. This means the cigar hog mask will also have armor on it.
  • Fire hydrants have new effects that should better communicate the state they are in (ready to hit for water/ready to collect water/out of water).
  • Honey and honeycomb can no longer be eaten when at stage 6+ H1Z1.
  • Fixed door and gate ownership bug
  • Zombie Encounter music is active and the volume can be adjusted in the Sound Settings un Music/Encounter
  • Item stacking in containers has been fixed
  • New Male Zombie model and more visual variety has been added to the zombie horde
  • Specimen bags should drop more often
  • Changed Australia BR Solo to start at 40 instead of 100
  • It should no longer be possible to place objects on top of weapons dropped on the ground.
  • Many placed items on PVE servers are now damageable when those objects are not placed on a foundation.
  • Punji Sticks will now damage all zombies.
  • The Fire Axe can now be used to harvest slain wildlife and zombies.

Green Dawn is live

More information about Green Dawn can be found here: https://www.h1z1.com/news/h1z1-green-dawn

Showdown Crate

  • This new crate can be earned while playing Battle Royale or Survival. It is on a separate timer from the other crates, so during this limited time you can earn up to three crates a week
  • Daybreak will donate .50 cents to charity for each Showdown Crate key sold

Source: Reddit r/H1Z1

Test Server Update (05/11/2015)

Posted on 06/11/2015 at 2:00AM UTC
  • Remapped build bar from B key to O key
  • Added missing string for no item message
  • Removed heading and pitch additives from driver vehicle reverse, as it was causing the neck to ‘break’ (think exorcist) when Alt-looking
  • Tuned the two hand weapon melee animations so the swing aims forward.
  • Tuned animations to keep the gun aiming forward while jumping
  • Changed build bar to only include place-able items
  • Disabled build category expansion if category is only one item
  • Fixed bug where closing Grinder window using [x] prevented opening Inventory

Source: Steam