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Test Server Update (26/06/2015)

Posted on 26/06/2015 at 11:00PM UTC
Test Server is coming down at 4PM Pacific for a few hours (no exact time frame currently)

This is what you can test out on the server once it comes back online.

  • Test server wipe for Geo changes such as Military checkpoints
  • Preliminary weather settings enabled. Expect changes in cloud cover, fog, and wind as days pass on the server.
  • Lighting polish across all times of day. Darkest hours of night are shorter. Previous dips in brightness around dawn and sunset should be tidied up.
  • A unique reticle was added to the bow while aiming.
  • Tweaked the handling of grenades some more and added new first-person animations. Throwing grenades should feel improved.
  • Grenades can now be thrown by clicking the left mouse button only. You no longer have to hold down the right mouse button first.
  • Throwing a grenade will now automatically reload another grenade from your inventory if you have it.
  • Grenades and Molotovs now have a unique reticle.
  • Mute all should work now on voices – hit control-m – also checkbox in settings – change keybinding in settings *


Hotfix (26/06/2015)

Posted on 26/06/2015 at 7:00AM UTC
Tom Schenck (Technical Director) wrote:
Servers will be brought down at 5am pacific for between 1-2 hours.

We are publishing a small update to address the following items (as noted on the recent test server update):

  • A fix for door states - there were cases the displayed door was in the opposite state the server thought. This should address these cases. Please report additional cases.
  • Assorted recipe fixes.
  • Reduced the size of the large zombie hordes as a test.

Client version will be, Steam Build ID will be 672803, and the download should be under 100MB.


Test Server Update (24/06/2015)

Posted on 25/06/2015 at 7:00AM UTC
Tom Schenck (Technical Director) wrote:
Approximate Downtime 30-45 minutes, starting around 9:45pm PST (a few minutes after this post)
We're pushing out a small update to the Test Server for a few things:
  • A fix for some leaking objects in UI land (partial fix is expected)
  • Recipe fixes (Parachute Flare and others)
  • a few misplaced sound file fixes

(for those that check, the Steam BuildID is 671261)


Along with these noted changes, there have also been some data changes and additions to the items we dug up on the 19th and 22nd.

All of the Mask's have had their names changed and two have been replaced, although there are no new icons for these new items just yet, also the addition of three new skins, the new BR: Vigilante Crate and some changes in item rarity.

Skin: Cigar Hog Mask
h1z1 Skin: Cigar Hog Mask

H1Z1: Just Survive

Wearable, Skin, Ultra Rare, Not Marketable

Suggested Price: $260.00

From BR: Vigilante Crate
| Search Trades
| Search OPSkins
Skin: Dragon Conveys
h1z1 Skin: Dragon Conveys

H1Z1: Just Survive

Wearable, Skin, Common, Not Marketable

Suggested Price: $0.66

From BR: Vigilante Crate
| Search Trades
| Search OPSkins
Skin: Rasta Backpack
h1z1 Skin: Rasta Backpack

H1Z1: Just Survive

Wearable, Skin, Rare, Not Marketable

Suggested Price: $7.05

From BR: Vigilante Crate
| Search Trades
| Search OPSkins
BR: Vigilante Crate
BR: Vigilante Crate Key

Remember that none of this data is final until it hits the live servers, also note that some of the items noted here may not be available for a while.

Patch Notes (24/06/2015)

Posted on 24/06/2015 at 1:20AM UTC
Greg Henninger (Community Manager) wrote:
Servers will go down at 5:00am Pacific We will be down for 2:00 hours We should be back up by 7:00 am Pacific

Game Update 6/24
  • Recipes have been added that allow you to craft flaming and explosive tipped arrows.
  • Bows can now switch between different types of ammo. Pressing the “B” button will switch between the available ammo types.
  • Furnaces, BBQ, Bee Boxes, and Workbenches will now be much easier to destroy if they are not placed on a foundation. Some of these still require too much damage to destroy and that will be addressed when a wipe happens.
  • Added a new recipe which uses the flare as a component, the Parachute Flare.
  • Added recipes for the basic bandana and gloves. The basic bandana can now be scrapped for cloth.
  • 2 item slots have been added to the loadout that can hold flashlights and binoculars. These slots act as hotkeys the same way as the weapon slots do. Additional items will be usable in these slots in the near future.

  • Eliminated most NPC spawning on rooftops where they have no way down.
  • Solved several cases of stuck and/or teleporting NPCs.
  • You can now craft AK-47 ammo
  • Fixed issue crafting arrow types from Test Server
  • Explosive arrows will now damage cars in PvE
  • First Aid Kits will now stack properly
  • Car battery bulk has been adjusted
  • Explosive arrows will now manually reload
  • Still heavily investigating the leak involving UI and containers. Thanks to your reports we have made good headway. We will get the fix in as soon as we nail it down 100%. It's currently at the top of our bug list.


Hotfix (17/06/2015)

Posted on 17/06/2015 at 6:00AM UTC
Greg Henninger (Community Manager) wrote:
We have a hotfix coming tonight. Hopefully in the next hour or so. We believe we have found and address a major crash bug involving BR and hanging on loading screens.

We will have down time tomorrow morning for 2 hours at 5AM to fix other non-crash related bugs like the invisible doors.


Patch Notes (16/06/2015)

Posted on 16/06/2015 at 1:40AM UTC
Greg Henninger (Community Manager) wrote:
Servers will be coming down at 5AM for approximately 2 hours.

Patch Notes:
  • Communication radios have been added. They can be found throughout the game. After finding and equipping one in the new radio tab in the UI, you will be able to turn it on and select a channel. You will be able send and receive voice chat on that channel. Numpad 7 is the default press to talk key. Currently you will not also broadcast to proximity voice chat when talking on your radio.
  • The AK-47 is now available.
  • Added a Police Station at Cranberry.
  • Added a new recipe to create Lookout Towers. These towers can be placed on foundations.
  • Added a new recipe to create a Foundation Expansion. The expansion attaches to the edge of a foundation to give it more building room.
  • You can now "Mute All" via hot key(CTRL + M) or within settings.
  • Vehicles should no longer drop through foundations when their driver walks out of range.
  • Vehicles and foundations should now be visible at further distances.
  • Fixed an issue with buildings not rendering at an appropriate distance.


The roadmap has also been updated to reflect delayed features.
The following have been moved to next week to coincide with the release of Team Battle Royale:
  • Leaderboards for Battle Royale – Everyone will be ranked for now, in the future this will be part of a bigger system involving seasons which will be announced at a later date
  • Party System – You will be able to join a lobby with your friends, from the lobby you will be able to join either an H1Z1 Survival server or a Team Battle Royale Server.


Hotfix (11/06/2015)

Posted on 11/06/2015 at 1:00AM UTC
Greg Henninger (Community Manager) wrote:
We are bringing the servers down Thursday morning at 5AM Pacific for approximately 2 hours.

Game Fixes:
  • Fixed the issue where you could not place stairs or ramps on a deck foundation that had tamped ground underneath it.
  • You can now switch weapons while sprinting
  • Various optimizations and stability adjustments


Patch Notes (09/06/2015)

Posted on 09/06/2015 at 5:45PM UTC
Greg Henninger (Community Manager) wrote:
Servers will be coming down at 2PM Pacific for approximately 2 hours.

Patch Notes:
  • The stairs on the deck foundation have been removed. You can now craft foundation stairs and place them in multiple locations around the deck.
  • Added a new recipe for a deck ramp that can be placed in multiple locations around the deck foundation.
  • Made some adjustments to the wolf behaviors. They should no longer behave erratically.
  • Door lock pass codes are now hidden with asterisk * (for streamer privacy)
  • The Marauder Crate is now available
  • Fingerless Gloves, Sunglasses, Bandanas, and Kevlar have been added to the world.
  • Placed structures with decay should now retain their decay amount through server outages/restarts.
  • Interacting "E" with vehicles & items should now be more responsive.
  • Hardcore Battle Royal vehicle spawns have been setup. Hardcore BR vehicles do not spawn with extra fuel in the trunk.
  • Magnum ammo should now spawn in Battle Royale


Patch Notes (02/06/2015)

Posted on 02/06/2015 at 12:00PM UTC
Greg Henninger (Community Manager) wrote:
The servers will be coming offline a few hours later than normal tomorrow. We wanted to get things onto the Test Server tonight and let you bang on them some before we patch to Live. Again, we wish we could have gotten these all on Test earlier but it's not how it worked out this week.

Servers will be coming down at 12:00pm (noon) Pacific time for the regular two hours. A few things didn't make it into this patch that were on the Roadmap and those things will get pushed to later in the month.

Patch Notes:
  • The Magnum and .44 Magnum ammo can now be found in the game along with Battle Royale and Hardcore Battle Royale.
    EDIT: Known issue - Magnum ammo not spawning in Battle Royale
  • Added a recipe to create Magnum ammo and the ability to melt it down in the furnace.
  • Tear gas grenades are now available. When thrown they will create a cloud of gas that will obscure vision, cause coughing, and do a small amount of damage. If you are wearing a full face respirator the gas will not affect you.
  • Large structure can now be picked back up
  • Abandoned bases with nothing on them will expire after an hour
  • There is now a key binding set for "Walking"
  • Hardcore BR spawning is more distributed
  • Zombie vision/night vision effects are cleared when leaving servers
  • Dew collectors will now automatically fill up to five bottles of water at the same time
  • The crossbow will no longer automatically reload in ironsights. To begin automatically reloading release ironsights. As a result of this change, you will no longer get stuck in crossbow ironsights.
  • Drinking coffee will correctly return an empty bottle to your inventory again
  • Repair Kits will now properly repair all weapons


Patch Notes (27/05/2015)

Posted on 27/05/2015 at 1:50PM UTC
Not mentioned in the patch notes, but Biofuel now requires an Empty Bottle to be placed inside the barbecue/camp fire along with the Animal Fat.

Greg Henninger (Community Manager) wrote:
The servers will be coming down tomorrow morning at 5AM Pacific for approximately 2 hours.
Patch Notes:

Hardcore Battle Royale Improvements
Hardcore BR now includes zombies, bears and night vision goggles. Reduced minimum starting players to 64. The match can now take place at night and includes a Hardcore Elite Bag containing new unique items.
A list of known issues with Hardcore BR:
  • Icon missing from new elite bag
  • Currently there are no doors
  • Currently there are no vehicles or compass, this is intended for testing as we want to see how it effects the gameplay of hardcore mode

Other Additions and Fixes
  • Footwear has been added to the Battle Royale spawns.
  • Male and Female character models now have alternate head models to choose from.
  • New and improved female movement animations.
  • Fixed cases of loading screen freezing.
  • Zombies now respond to all acoustic signatures including: ethanol/bio fuel explosions, grenades/molotovs, red hazard barrel explosions, landmines/IEDs, vehicle explosions
  • Potential fix for bows getting stuck in ironsights
  • Arrows fired from a recurve bow and crossbow now properly bounce off materials they are not meant to stick in, such as metal or stone.
  • Molotovs now properly set players and NPCs on fire. This effect will last for a few seconds when outside of the fire.
  • Grenade/Molotov explosions should be more responsive now on high pop servers.
  • Battle Royale: Arrow bundles will now spawn near the crossbow
  • Lip sync mouth movement to voice chat
  • Vehicles: Occupants will be able to shoot from within vehicles. Currently it’s only the passengers who can shoot from within the car. The player in the driver seat cannot. Occupants can now be hit from people outside the vehicle.
  • Boots now have a small resistance to punji stick damage
  • Crossbows and recurve bows can now be repaired with repair kits.
  • Fixed issue where character doesn't appear in BR chute

Thank you to all the people who helped with reports on the Test Server!

Test server fixes
  • Fixed: Issue preventing placement of furnace, storage and workbenches on a foundation.
  • Fixed: Invisible Bio-fuel bug
  • Fixed: Crash issue when running over zombies with vehicle.
  • Fixed: Unable to pickup items in the world.