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Hotfix (25/07/2015)

Posted on 25/07/2015 at 11:00PM UTC
Tom Schenck (Technical Director) wrote:
Client Version 0.109.8.56028, Steam Build ID 708364 (activated at 3pm pacific time)

  • fix for crash during heavy animation work
  • fix for crash shortly after loading into game or respawning

Source

Test Server Update (24/07/2015)

Posted on 25/07/2015 at 7:00AM UTC
They just published a new Test Server build just minutes ago, no official notes just yet but I can confirm that the Hammer is indeed working again, the "You must destroy the base's gate before affecting interior structures." has been reverted and the Hospital has been removed again.

As part of this 160MB update there were a few new assets added and others updated in preparation for the addition of the Hospital and city including some banners which look to be districts within the city (aspect ratios may be off, sorry).


There is also a new item added, Nandor's T-Shirt and references to potential new crates but nothing concrete yet.

Client Version: 0.79.1.56002, Steam Build ID: 708009

Test Server Update (23/07/2015)

Posted on 24/07/2015 at 9:00PM UTC
Greg Henninger (Community Manager) wrote:
This is what was added to the Test Server last night. Please continue to report any issues you may find on the Test server.

  • Vehicles should no longer sink into ramps,stairs and deck expansions
  • Fixed invisible zombies after being hit by cars on headshot-only servers.
  • Fixed interaction problems with BBQs and furnaces.
  • Fixed a bug with the direction of some melee particle effects.

Client Version: 0.78.1.55903, Steam Build ID: 706522

Source

I have confirmed however that the Hammer is still not functioning correctly.

Test Server Update (22/07/2015)

Posted on 23/07/2015 at 12:30AM UTC
Greg Henninger (Community Manager) wrote:
Here is what was just added to the Test Server today.

  • Nameplates and health bars should be appearing again on test
  • The Nameplate should now line up with the player head.
  • Fix for crash bug in the animation system
  • The fire axe will now work properly again.

Client Version: 0.77.1.55731, Steam Build ID: 704840

Source

I have confirmed however that the Hammer is still not functioning correctly.

Test Server Update (21/07/2015)

Posted on 22/07/2015 at 3:40AM UTC
Greg Henninger (Community Manager) wrote:
These are the patch notes for the Test Server update at 6PM today. If there are no main show stoppers we will be patching these fixes to Live servers soon.

Patch Notes:
  • Removed recipe wipe from hardcore rule set.
  • Fixed prone rifle rolling (works for both Male and Female) Hold down Shift+A or D while in prone
  • Added Messaging to players to use [NUMPAD1] to Team Chat.
  • Fixed issues where Gun slide would stay open ammo still remaining
  • Added rewards to Team Battle Royale.
  • Added Voice and Group indicators to nameplates.
  • Object Placement is no longer allowed while crouching or prone.
  • Fixed a problem causing some players to not appear to nearby players after initially spawning.
  • Grenades now trigger the proper effects based on ground material.
  • Toggle HUD resources remapped from “F” to “H” key by default.
  • Fixed several bugs related to objects not detecting rain properly (campfires, dew collectors, etc).
  • When teammate drops from team in the box of destiny, a notification should be sent to the other player(s) on the team indicating the present size of their team and the character name of the player that dropped.
  • Fixed issue where some players were unaffected by bullets (invincible player/rubber bullet bug).
  • Added global team chat to key binding/display in group window.
  • General improvements to zombies and animal awareness.
  • Multiple mics are now displayed on HUD .
  • Nameplates now have a mic icon which appears during voice chat.
  • Adjusted bear AI to be more responsive.
  • Fixed bug where you were unable to place a wall on base expansion where the foundation and expansion meet.
  • Fixed issue which caused the inventory window to close prematurely.
  • Added team chat “How to use” notification to players in team BR.
  • Added team member notification message in team BR.
  • Zombies should no longer warp to another dimension occasionally after being run over by vehicles. Wormhole should be closed.
  • Crop growth is now persistent after server restarts.
  • You can no longer stack first aid kits, a first aid kit will override a bandage. If a first aid kit is being applied, you cannot use a bandage during the same time. Bandages can still be stacked.
  • Made changes to the Body Simulation. Sims should now work as designed.
  • Lock codes should now work properly after server restarts.
  • Made trees provide better cover versus projectiles.
  • Updated iron sights position on rifle animations.
  • BR: Turned off “Team kick” when player disconnects before the match starts.
  • Bug fixed in base construction that could leave a foundation socket unusable until the next server restart.
  • BR: Adjustments to the parachute sequence.
  • BR: Added a text notification for matches that end in a draw.

Source

Test Server Update (20/07/2015)

Posted on 21/07/2015 at 2:00AM UTC
Tom Schenck (Technical Director) wrote:
We have a few fixes to the client and server we will be pushing out around 7:30pm PST for the Test Server.

Primarily you will see BR flow a little cleaner, farmers will notice their crops should still be there, and a few minor crash cases fixed.

Client Version: 0.75.1.55473, Steam Build ID: 701941

Source

Test Server Update (17/07/2015)

Posted on 18/07/2015 at 12:30AM UTC

We're pushing a sizable update to the Test Server between 5:30-6:00pm PST with a fair number of changes. I don't yet have the complete list of changes, but a quick list is:

EDIT: There was a configuration error, we're correcting it - the servers will be back later tonight The servers are back up now. Enjoy!

  • Update AI Nav-Mesh and data
  • Several Client crash fixes
  • updated textures and added objects
  • animation adjustments

EDIT:

  • Changed flow for Team BR so you don't get kicked out if your team-mate is disconnected for some reason.

This is another publish in our Quality of Life updates, and we are looking to push these changes to the LIVE servers next week after testing.

Client Version 0.74.1.55307, Steam Build ID 699478

Source

Patch Notes (16/07/2015)

Posted on 16/07/2015 at 1:00AM UTC
Greg Henninger (Community Manager) wrote:
Servers will go down at 3:00am Pacific and will remain down for 3 hours.

NOTICE: Found a last minute bug with Team BR. When the patch comes to Live tomorrow morning at 6AM, Team BR will be unavailable. We expect the fix to be relatively quick and hope to get Team BR back up and running a little later in the day.

Patch Notes
  • Battle Royale rewards have been added to Team BR
  • Top 5 two man teams get rewarded
  • Fixed UI bug where "character create failed" message would be shown for no good reason.
  • Fixed issue with zombies taking two head-shots from arrow before going down.
  • Bears AI should be more responsive and act correctly.
  • Performance and stability enhancements.

This is the first update from our 2 weeks of bug fixes and stability. You will see more patches going to Test and Live than our normal cadence.

To stay up to date on when there will be downtime be sure to keep your eyes here on Reddit or follow @H1Z1game on Twitter.

Source

Patch Notes & Wipe #7 (07/07/2015)

Posted on 07/07/2015 at 1:30AM UTC
Greg Henninger (Community Manager) wrote:
The servers will be down at 5:00am Pacific for approximately 2 hours

There will be a player/world wipe during this time.

Patch Notes:
  • Heavy clouds and rain have been added alongside fog
  • Military Checkpoints and Camp Bastion have been added to the map.
  • Grenades can now be thrown by clicking the left mouse button only. You no longer have to hold down the right mouse button first.
  • Throwing a grenade will now automatically reload another grenade from your inventory if you have it.
  • Tweaked the handling of grenades some more and added new first-person animations. Throwing grenades should feel improved.
  • A unique reticle was added to the bow while aiming.
  • New Vigilante Crate
  • Removed the dot reticle from ironsights on all guns (bows not affected)
  • Bear behavior has been tweaked so they are a little bit more reasonable. While they are still deadly escape should now be a possibility.
  • Team Battle Royale will remain only on the Test Server while we iron out a few more issues

Game Fixes:
  • First Person Servers and HCBR no longer show the camera inside the player character driving vehicles.
  • Adjusted the ironsights on the AR-15 and AK47
  • Fixed a bug with tree shadows sometimes not rendering in a halo around the player.
  • Fixed exploit where player could hide in tree by exiting a vehicle.

Thank you for all your reports of bugs on the Test Server. We were able to get some into this patch and we will continue to work out the more difficult ones this week and patch them in.

Source

Test Server Update (02/07/2015)

Posted on 02/07/2015 at 11:45PM UTC
Greg Henninger (Community Manager) wrote:
Some new things have been added to the Test Server. Try them out and report back any issues you might encounter with them.

Test Server Patch Notes
  • New Vigilante Crate
  • Military Checkpoints and Camp Bastion have been added to the map.
  • Grenades can now be thrown by clicking the left mouse button only. You no longer have to hold down the right mouse button first. Throwing a grenade will now automatically reload another grenade from your inventory if you have it.
  • Grenades and Molotovs now have a unique reticle.
  • A unique reticle was added to the bow while aiming.
  • Tweaked the handling of grenades some more and added new first-person animations. Throwing grenades should feel improved.
  • Heavy clouds and rain have been added alongside fog
  • Bear Revamp:
    • Standup warning when you get within 25m
    • Rush you when you get within 15m
    • No longer jumping all over when they are attacking you (should stand in front of you properly like the wolf does now)
    • You can actually outrun them if you sprint. It will take some time but before it was impossible as you had to get 100m away from them and their run speed was higher than your sprint speed


Additionally:
  • Fixed a crash bug for some folks changing settings
  • Added additional logic to support the Bear AI
  • Corrected backwards collision on Military Tents
  • Adjusted shadows to correct for some of the "halo" lights

Source



h1z1
Skin: Rasta Backpack
h1z1 Skin: Rasta Backpack

H1Z1: Just Survive



Wearable, Skin, Rare, Not Marketable

Suggested Price: $7.05

From BR: Vigilante Crate
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h1z1
Skin: Black and Orange Athletic Hoodie
h1z1 Skin: Black and Orange Athletic Hoodie

H1Z1: Just Survive



Wearable, Skin, Rare, Not Marketable

Suggested Price: $4.12

From BR: Vigilante Crate
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h1z1
Skin: Police Shirt
h1z1 Skin: Police Shirt

H1Z1: Just Survive



Wearable, Skin, Rare, Not Marketable

Suggested Price: $4.92

From BR: Vigilante Crate
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h1z1
Skin: Muscle Leggings
h1z1 Skin: Muscle Leggings

H1Z1: Just Survive



Wearable, Skin, Uncommon, Not Marketable

Suggested Price: $0.84

From BR: Vigilante Crate
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h1z1
Skin: Stars and Stripes Shorts
h1z1 Skin: Stars and Stripes Shorts

H1Z1: Just Survive



Wearable, Skin, Uncommon, Not Marketable

Suggested Price: $1.11

From BR: Vigilante Crate
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h1z1
Skin: Police Hat
h1z1 Skin: Police Hat

H1Z1: Just Survive



Wearable, Skin, Uncommon, Not Marketable

Suggested Price: $1.13

From BR: Vigilante Crate
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h1z1
Skin: Anarchy Leather Pants
h1z1 Skin: Anarchy Leather Pants

H1Z1: Just Survive



Wearable, Skin, Uncommon, Not Marketable

Suggested Price: $2.54

From BR: Vigilante Crate
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h1z1
Skin: Guns Out Tanktop
h1z1 Skin: Guns Out Tanktop

H1Z1: Just Survive



Wearable, Skin, Common, Not Marketable

Suggested Price: $0.19

From BR: Vigilante Crate
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h1z1
Skin: Police Slacks
h1z1 Skin: Police Slacks

H1Z1: Just Survive



Wearable, Skin, Common, Not Marketable

Suggested Price: $0.24

From BR: Vigilante Crate
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h1z1
Skin: Aqua Paisley Shorts
h1z1 Skin: Aqua Paisley Shorts

H1Z1: Just Survive



Wearable, Skin, Common, Not Marketable

Suggested Price: $0.20

From BR: Vigilante Crate
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h1z1
Skin: Dragon Conveys
h1z1 Skin: Dragon Conveys

H1Z1: Just Survive



Wearable, Skin, Common, Not Marketable

Suggested Price: $0.66

From BR: Vigilante Crate
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h1z1
Skin: Bone Leggings
h1z1 Skin: Bone Leggings

H1Z1: Just Survive



Wearable, Skin, Common, Not Marketable

Suggested Price: $0.25

From BR: Vigilante Crate
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h1z1
Skin: D.O.A. Hoodie
h1z1 Skin: D.O.A. Hoodie

H1Z1: Just Survive



Wearable, Skin, Common, Not Marketable

Suggested Price: $0.67

From BR: Vigilante Crate
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h1z1
Skin: Fanged Gloves
h1z1 Skin: Fanged Gloves

H1Z1: Just Survive



Wearable, Skin, Common, Not Marketable

Suggested Price: $0.31

From BR: Vigilante Crate
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h1z1
Skin: Flaming Skull Tanktop
h1z1 Skin: Flaming Skull Tanktop

H1Z1: Just Survive



Wearable, Skin, Common, Not Marketable

Suggested Price: $0.23

From BR: Vigilante Crate
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The following are likely to be the Ultra Rate items although this is just speculation.

h1z1
Skin: Cigar Hog Mask
h1z1 Skin: Cigar Hog Mask

H1Z1: Just Survive



Wearable, Skin, Ultra Rare, Not Marketable

Suggested Price: $260.00

From BR: Vigilante Crate
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h1z1
Skin: Happy Target Ski Mask
h1z1 Skin: Happy Target Ski Mask

H1Z1: Just Survive



Wearable, Skin, Ultra Rare, Not Marketable

Suggested Price: $4.91

From BR: Vigilante Crate
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h1z1
Skin: Snowy Ski Mask
h1z1 Skin: Snowy Ski Mask

H1Z1: Just Survive



Wearable, Skin, Ultra Rare, Not Marketable

Suggested Price: $9.00

From BR: Vigilante Crate
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h1z1
Skin: Blue Camo Ski Mask
h1z1 Skin: Blue Camo Ski Mask

H1Z1: Just Survive



Wearable, Skin, Ultra Rare, Not Marketable

Suggested Price: $12.99

From BR: Vigilante Crate
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h1z1
Skin: Brown Camo Ski Mask
h1z1 Skin: Brown Camo Ski Mask

H1Z1: Just Survive



Wearable, Skin, Ultra Rare, Not Marketable

Suggested Price: $15.00

From BR: Vigilante Crate
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h1z1
Skin: Paisley Ski Mask
h1z1 Skin: Paisley Ski Mask

H1Z1: Just Survive



Wearable, Skin, Ultra Rare, Not Marketable

Suggested Price: $5.00

From BR: Vigilante Crate
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h1z1
Skin: Hunter's Ski Mask
h1z1 Skin: Hunter's Ski Mask

H1Z1: Just Survive



Wearable, Skin, Ultra Rare, Not Marketable

Suggested Price: $7.50

From BR: Vigilante Crate
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