Explosive Tipped Arrow's are now available on the Test Server, you can craft them through the use of Wooden Arrows, Shotgun Shells and Duct Tape. Flaming Arrows are also a thing but I am yet to discover how to craft them.

There is a recipe to be discovered with Biofuel, Cloth and something else, but I am yet to discover what that something else is...
 

City Decoration WIP

Posted on
Sebastian Strzalkowski (Art Director) wrote:
Some work-in-progress for city park furniture and building roof tops for @H1Z1game #h1z1dev



Roadmap Alterations (19/06/2015)

Posted on
Greg Henninger (Community Manager) wrote:
There is obviously no great way to say this but we had to move Team Battle Royale (leader boards and party system) to the June 30th update. They just were not in a place to get out there yet and we want to make sure we nail this one. The feature will only benefit from the delay. Does it suck? Yes. But we know it will be better in the long run.

Military outposts have also been moved to the 30th. And yes, they will require a wipe. I know, I know, we just did a wipe. We thought we could add them in a way that would not require a wipe but after a lot of stressing over it and trying different solutions we landed on the result that we will still need one. So on during the June 30th update we will be wiping the map again. Are we happy about it? No, not at all. We want to wipe as few times as possible because the nature of the game is geared towards building bases and growing. We hope the next wipe won't have to happen for a good amount of time. But in the end, yes, this is still Alpha and we need to do these things at this stage in game development. Sorry (seriously)

We do have something new and interesting to add to the June 23rd update. You will now be able to craft different types of arrows. You can create fire and explosive tipped arrows. We won't be telling you exactly how to do it because we want the discovery to be a surprise but it's exciting none the less.

Again we want to get things out on time but for those of you who have been with us from day one, you know things have to get moved. We try to do this as little as possible but sometimes it does happen.

Thanks for continuing to hang out with us. We had a rough few days with the crashes that set us back a bit but the game is up and running smoothly again.

I have been thinking about the issue with the Test server reports a lot lately. Obviously some things are getting lost in the mix here on the H1 Reddit page and we aren't capturing all the issues on the Test build and then they make their way to the Live build. I was thinking about starting up a H1 Test sub reddit to dedicate to those of you who are awesome enough to actually use the Test server for its intended purpose. Do you think that would be a good idea? Do you have better ideas? Let me know in the comments below because I don't want you thinking that we are completely ignoring your reports. Seriously, why would we ignore them? That benefits literally nobody. We built the Test Server for a reason, now we have to make sure we get your reports in the best fashion. We are here to make an awesome game with you and we truly appreciate those who take the time to report back to us.

Thanks again H1 crew!

Source

Hotfix (17/06/2015)

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Greg Henninger (Community Manager) wrote:
We have a hotfix coming tonight. Hopefully in the next hour or so. We believe we have found and address a major crash bug involving BR and hanging on loading screens.

We will have down time tomorrow morning for 2 hours at 5AM to fix other non-crash related bugs like the invisible doors.

Source

Game Update (16/06/2015)

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The latest patch has now been applied to H1Z1 with the addition of Radios, Lookout Tower, Foundation Expansion and the AK-47!

Lookout Tower
In-game,
Foundation Expansion
In-game,
AK-47
In-game,
Emergency Crank Radio
In-game,


When you pick up a radio, it will equip to the Radio slot in a new tab on your inventory screen, from where you can turn the radio on and off and choose the channel to communicate on.



We also have some previews of the new assets which will be used to create the military outpost being added to the map next week, these were posted to twitter by @Kelduum.


Source


As a side note there are also a LOT of subtle (and not so subtle) changes throughout the entire map that @Kelduum have been working on such as curtains on windows, new doors (some are bugged), hangers in closets.

Patch Notes (16/06/2015)

Posted on
Greg Henninger (Community Manager) wrote:
Servers will be coming down at 5AM for approximately 2 hours.

Patch Notes:
  • Communication radios have been added. They can be found throughout the game. After finding and equipping one in the new radio tab in the UI, you will be able to turn it on and select a channel. You will be able send and receive voice chat on that channel. Numpad 7 is the default press to talk key. Currently you will not also broadcast to proximity voice chat when talking on your radio.
  • The AK-47 is now available.
  • Added a Police Station at Cranberry.
  • Added a new recipe to create Lookout Towers. These towers can be placed on foundations.
  • Added a new recipe to create a Foundation Expansion. The expansion attaches to the edge of a foundation to give it more building room.
  • You can now "Mute All" via hot key(CTRL + M) or within settings.
  • Vehicles should no longer drop through foundations when their driver walks out of range.
  • Vehicles and foundations should now be visible at further distances.
  • Fixed an issue with buildings not rendering at an appropriate distance.

Source


The roadmap has also been updated to reflect delayed features.
The following have been moved to next week to coincide with the release of Team Battle Royale:
  • Leaderboards for Battle Royale – Everyone will be ranked for now, in the future this will be part of a bigger system involving seasons which will be announced at a later date
  • Party System – You will be able to join a lobby with your friends, from the lobby you will be able to join either an H1Z1 Survival server or a Team Battle Royale Server.

Source

Hyperpheron Podcast: Episode 5 (11/06/2015)

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We're back after a short break, we've both been dealing with other H1Z1 related things such as our whitelist server The Stronghold but we should be back in the Hyperpheron groove.

In this weeks episode we talk about Wipe #6, the new Marauder Crate, upcoming roadmap features including the AK-47 and map additions, speculations about the new city ForgeLight 2 and possible map expansions.

Military Checkpoint WIP

Posted on
Sebastian Strzalkowski (Art Director) wrote:
Some military checkpoint and security gate wip #h1z1dev @H1Z1game

Source


H1Z1 Server Status

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We are working to improve both the look and functionality of our server status page for H1Z1, we recently added 24-hour and 7-day population history.

As part of our ongoing commitment to the H1Z1 community, today we are happy to be able to provide you with real-time server status for the Australian servers and the test servers.

Click here to view our server status page.

We will be launching a new-look server status page soon, so stay tuned!

Test Server Update (11/06/2015)

Posted on
The latest update has hit the Test Server and includes some new additions to base building:

Foundation Expansion
In-game,
Lookout Tower
In-game,

Some other new items that may not yet be available in the game but are certainly in the files:

AK-47
In-game,
7.62x39 Round
In-game,
Emergency Crank Radio
In-game,

There are also some new item icons, but no references to any item names yet!


Oh and get excited!


Stay tuned for further updates right here on Survivors Rest.