We are patching the H1Z1 Test Server to address a few assorted crashes and also players should find:
Client Version 0.104.1.61310, Steam Content ID 778278
I've been working on making the zombies clump up less, spread out when pursuing prey more, and behaving better when they lose the ability to get to their target. They're also attacking on the run, so players cannot simply back away from them and be safe. The video show several different groups of zombies, each with a different speed profile.
In the active pursuit, several faster zombies catch up with me as I'm running backwards while firing (to attract as many of them as I can). Eventually, they catch me, grapple me, and surround me. I am sitting on a rooftop that the zombies cannot get to, due to several closed doors. They circle my location, keeping an eye on me as they pass. This lets me know that I'm still registering on their sensory systems (and am still on their list of targets). I've been working on these pathing enhancements for a few weeks, and while I'm still enhancing the systems, we expect them to go into testing shortly.
You should see a small hotfix coming shortly that will address the solo BR queuing issue.— H1Z1 Game (@H1Z1game) September 16, 2015
We are updating the Test Server with a variety of small changes to address stability and memory leaks. There isn't a specific list of all the changes, but please pay attention to any changes in behavior for:
Frame Rate - If you notice a repeatable or consistent improvement or loss of frame rate, please report it.
Memory Leaks - If you see or notice any change in memory or frame rate over time, we are interested.
"Spontaneous" crashes - Several of the changes would appear to be random crashes, but could be crashes related to in-game special effects, logging in or out, and other strange (but not generally repeatable) crashes.
Client Version 0.101.1.60988, Steam Content Build ID 772920
We will be doing server restarts to promote server stability. They won't all come down at once, we will begin rolling them out around 3AM Pacific 9/10.
This is not a server wipe, everything you have built or are carrying around will still be there. Each server should only be down shortly.
Art Director Sebastian Strzalkowski just shared some new cosmetics via Twitter, this time in the form of eye patches, finally we can a live out our fantasies of being The Governor!
We will be hotfixing in some data that should correct the FPS loss. You should see the download available at approximately 10:30PM Pacific tonight.
Client Version 0.121.8.60477, Steam Content Build ID 764751