Wipe on Friday, and Weather!

Posted on
Friday, just a day after tomorrows hotfix will see H1Z1's 6th full player and server wipe.

Greg Henninger (Community Manager) wrote:
We have a few fixes coming in tomorrow morning. Mainly they are addressing the issues with the stairs and ground tampers.

On Friday morning at 5AM because of database maintenance we will be performing a full server and player wipe. Sorry for the inconvenience this might cause but the game should be really solid and smooth for the weekend. If you would like to try out the fixes for the stairs, you can find them on the Test Server right now.

Everything else is looking good for our publish next Tuesday 6/16. Check out the Roadmap to see what's coming down the line.

Source


On top of all this, Smed posted today that weather will be returning to H1Z1 in roughly two weeks time!

John Smedley (President of Daybreak) wrote:
We are aiming for week after next. Might be released in parts (snow needs some work). Can't guarantee the date, but that's what we're shooting for and we're pretty hopeful.

Source

Hotfix (11/06/2015)

Posted on
Greg Henninger (Community Manager) wrote:
We are bringing the servers down Thursday morning at 5AM Pacific for approximately 2 hours.

Game Fixes:
  • Fixed the issue where you could not place stairs or ramps on a deck foundation that had tamped ground underneath it.
  • You can now switch weapons while sprinting
  • Various optimizations and stability adjustments

Source

Patch Notes (09/06/2015)

Posted on
Greg Henninger (Community Manager) wrote:
Servers will be coming down at 2PM Pacific for approximately 2 hours.

Patch Notes:
  • The stairs on the deck foundation have been removed. You can now craft foundation stairs and place them in multiple locations around the deck.
  • Added a new recipe for a deck ramp that can be placed in multiple locations around the deck foundation.
  • Made some adjustments to the wolf behaviors. They should no longer behave erratically.
  • Door lock pass codes are now hidden with asterisk * (for streamer privacy)
  • The Marauder Crate is now available
  • Fingerless Gloves, Sunglasses, Bandanas, and Kevlar have been added to the world.
  • Placed structures with decay should now retain their decay amount through server outages/restarts.
  • Interacting "E" with vehicles & items should now be more responsive.
  • Hardcore Battle Royal vehicle spawns have been setup. Hardcore BR vehicles do not spawn with extra fuel in the trunk.
  • Magnum ammo should now spawn in Battle Royale

Source

Elevated Train System Preview

Posted on
Some new images of the elevated train system that will be in H1Z1's new city have appeared on Twitter.




Source

And some older ones we have not posted yet

Source

AK-47 Preview

Posted on
Sebastian Strzalkowski (Art Director) wrote:
AKs coming soon @H1Z1game #h1z1dev

Source


New Crate and Items

Posted on
Currently on the Test Server and coming to live with Tuesday's patch is the new Marauder Crate (Noted on the Roadmap as the Early Survivor Crate) which will require the new Marauder Crate Key to open. These crates will be dropping like the H1Z1 Wearables Crate current does.

Marauder Crate
Crate, Standard, Tradable, Marketable

Steam Price: $0.03
Unavailable
Marauder Crate Key
In-game, , Not Tradable, Not Marketable


This new crate will contain the following skins: (Updated 08/06/2015 @ 10PM UTC)

justsurvive
Skin: Police Body Armor
justsurvive Skin: Police Body Armor

Just Survive



Skin, Armor, Rare, Tradable, Not Marketable

OPSkins Price: $1.09

From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins
justsurvive
Skin: Skull Full Face Respirator
justsurvive Skin: Skull Full Face Respirator

Just Survive



Skin, Face, Rare, Tradable, Not Marketable

OPSkins Price: $0.87

From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins
justsurvive
Skin: Metal Full Face Respirator
justsurvive Skin: Metal Full Face Respirator

Just Survive



Skin, Face, Uncommon, Tradable, Not Marketable

OPSkins Price: $0.12

From Flashback Crate - Orange
From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins
justsurvive
Skin: Camo Tactical Helmet
justsurvive Skin: Camo Tactical Helmet

Just Survive



Skin, Head, Uncommon, Tradable, Not Marketable

OPSkins Price: $0.15

From Flashback Crate - Blue
From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins
justsurvive
Skin: Rancho Taquito Doomed Jacket
justsurvive Skin: Rancho Taquito Doomed Jacket

Just Survive



Skin, Chest, Uncommon, Tradable, Not Marketable

OPSkins Price: $0.14

From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins
justsurvive
Skin: Red and Black Fingerless Gloves
justsurvive Skin: Red and Black Fingerless Gloves

Just Survive



Skin, Hands, Common, Tradable, Not Marketable

OPSkins Price: $0.10

From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins
justsurvive
Skin: Farmer's Jacket
justsurvive Skin: Farmer's Jacket

Just Survive



Skin, Chest, Common, Tradable, Not Marketable

OPSkins Price: $0.08

From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins
justsurvive
Skin: Racing Jacket
justsurvive Skin: Racing Jacket

Just Survive



Skin, Chest, Common, Tradable, Not Marketable

OPSkins Price: $0.05

From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins
justsurvive
Skin: Green Splatter Boots
justsurvive Skin: Green Splatter Boots

Just Survive



Skin, Feet, Common, Tradable, Not Marketable

OPSkins Price: $0.06

From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins
justsurvive
Skin: Digital Camo Pants
justsurvive Skin: Digital Camo Pants

Just Survive



Skin, Legs, Common, Tradable, Not Marketable

OPSkins Price: $0.06

From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins
justsurvive
Skin: Flame Cargo Pants
justsurvive Skin: Flame Cargo Pants

Just Survive



Skin, Legs, Common, Tradable, Not Marketable

OPSkins Price: $0.06

From Flashback Crate - Black
From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins
justsurvive
Skin: Hunting Polo
justsurvive Skin: Hunting Polo

Just Survive



Skin, Chest, Common, Tradable, Not Marketable

OPSkins Price: $0.04

From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins
justsurvive
Skin: Cheetah Camo Boots
justsurvive Skin: Cheetah Camo Boots

Just Survive



Skin, Feet, Common, Tradable, Not Marketable

OPSkins Price: $0.05

From Locked Marauder Crate
Details
| Search Trades
| Search OPSkins


The following new items can also be found in the world:

Laminated Tactical Body Armor
In-game,
Basic Bandana
In-game,
Fingerless Gloves
In-game,
Silver Metal Frame Sunglasses
In-game,
Brass Metal Frame Shades
In-game,




There are also some big changes to the Deck Foundation, the stairs have been removed from the structure and you can now craft Foundation Stairs or a Foundation Ramp and place them anywhere around the foundation.

Deck Foundation
In-game,
Foundation Stairs
In-game,
Foundation Ramp
In-game,


June Roadmap Published

Posted on
Greg Henninger (Community Manager) wrote:
We just updated the Roadmap for June. You can see the full list here: h1z1.com/roadmap

These dates aren't set in stone. We do our absolute best to hold to the dates we set but sometimes things come up, it's the nature of game development.

As always, these are just the big beats for each patch. We will continue to fix bugs and polish what is already in the game.

Source


June 9th
  • The stairs on the deck foundation have been removed. You can now craft foundation stairs and place them in multiple locations around the deck.
  • Added a new recipe for a deck ramp that can be placed in multiple locations around the deck foundation.
  • Early Survivor Crate containing brand new items.
  • Items will continue to decay after server restarts and game updates.

June 16th
  • Party System: You will be able to join a lobby with your friends, from the lobby you will be able to join either an H1Z1 Survival server or a Team Battle Royale Server in the future.
  • New Weapon: AK-47.
  • Leaderboards for Battle Royale: Everyone will be ranked for now, in the future this will be part of a bigger system involving seasons which will be announced at a later date.
  • Added a new recipe for a Watchtower that can be placed in multiple locations around the deck foundation.
  • Radios (CB and AM/FM), Walkie-Talkies

June 23rd
  • Team Battle Royale will be available. Join as teams of 2 or 5 in this new version of Battle Royale.
  • 4 military outposts will be added to the current map.

June 30th
  • Professions: When creating a new character you will be able to select what his profession was before the apocalypse. This will give your character different stat bonuses and other unique things. Note that this will be a very early pass at the Professions system and will launch with just a few to choose from.

Patch Notes (02/06/2015)

Posted on
Greg Henninger (Community Manager) wrote:
The servers will be coming offline a few hours later than normal tomorrow. We wanted to get things onto the Test Server tonight and let you bang on them some before we patch to Live. Again, we wish we could have gotten these all on Test earlier but it's not how it worked out this week.

Servers will be coming down at 12:00pm (noon) Pacific time for the regular two hours. A few things didn't make it into this patch that were on the Roadmap and those things will get pushed to later in the month.

Patch Notes:
  • The Magnum and .44 Magnum ammo can now be found in the game along with Battle Royale and Hardcore Battle Royale.
    EDIT: Known issue - Magnum ammo not spawning in Battle Royale
  • Added a recipe to create Magnum ammo and the ability to melt it down in the furnace.
  • Tear gas grenades are now available. When thrown they will create a cloud of gas that will obscure vision, cause coughing, and do a small amount of damage. If you are wearing a full face respirator the gas will not affect you.
  • Large structure can now be picked back up
  • Abandoned bases with nothing on them will expire after an hour
  • There is now a key binding set for "Walking"
  • Hardcore BR spawning is more distributed
  • Zombie vision/night vision effects are cleared when leaving servers
  • Dew collectors will now automatically fill up to five bottles of water at the same time
  • The crossbow will no longer automatically reload in ironsights. To begin automatically reloading release ironsights. As a result of this change, you will no longer get stuck in crossbow ironsights.
  • Drinking coffee will correctly return an empty bottle to your inventory again
  • Repair Kits will now properly repair all weapons


Source

Patch Notes (27/05/2015)

Posted on
Not mentioned in the patch notes, but Biofuel now requires an Empty Bottle to be placed inside the barbecue/camp fire along with the Animal Fat.


Greg Henninger (Community Manager) wrote:
The servers will be coming down tomorrow morning at 5AM Pacific for approximately 2 hours.
Patch Notes:

Hardcore Battle Royale Improvements
Hardcore BR now includes zombies, bears and night vision goggles. Reduced minimum starting players to 64. The match can now take place at night and includes a Hardcore Elite Bag containing new unique items.
A list of known issues with Hardcore BR:
  • Icon missing from new elite bag
  • Currently there are no doors
  • Currently there are no vehicles or compass, this is intended for testing as we want to see how it effects the gameplay of hardcore mode


Other Additions and Fixes
  • Footwear has been added to the Battle Royale spawns.
  • Male and Female character models now have alternate head models to choose from.
  • New and improved female movement animations.
  • Fixed cases of loading screen freezing.
  • Zombies now respond to all acoustic signatures including: ethanol/bio fuel explosions, grenades/molotovs, red hazard barrel explosions, landmines/IEDs, vehicle explosions
  • Potential fix for bows getting stuck in ironsights
  • Arrows fired from a recurve bow and crossbow now properly bounce off materials they are not meant to stick in, such as metal or stone.
  • Molotovs now properly set players and NPCs on fire. This effect will last for a few seconds when outside of the fire.
  • Grenade/Molotov explosions should be more responsive now on high pop servers.
  • Battle Royale: Arrow bundles will now spawn near the crossbow
  • Lip sync mouth movement to voice chat
  • Vehicles: Occupants will be able to shoot from within vehicles. Currently it’s only the passengers who can shoot from within the car. The player in the driver seat cannot. Occupants can now be hit from people outside the vehicle.
  • Boots now have a small resistance to punji stick damage
  • Crossbows and recurve bows can now be repaired with repair kits.
  • Fixed issue where character doesn't appear in BR chute

Thank you to all the people who helped with reports on the Test Server!

Test server fixes
  • Fixed: Issue preventing placement of furnace, storage and workbenches on a foundation.
  • Fixed: Invisible Bio-fuel bug
  • Fixed: Crash issue when running over zombies with vehicle.
  • Fixed: Unable to pickup items in the world.


Source