Wasteland Crate Preview

Posted on 26/02/2016 at 11:00AM UTC

During the recent Just Survive livestream we saw a hint of the new crate in the inventory, during the King of the Kill stream we got to see a lot more of the potential items for this new crate, some of which we saw added during the last Test Server update but some are yet to be added.

We have tentitiveley added the new Wasteland Crate to our item database and will be adding any new items as soon as they are added to the game files, you can see some screenshots of the new items below. There is also hint that this new crate will be available as unlocked versions via marketplace bundles too.

H1Z1 Post-Split Livestreams

Posted on 26/02/2016 at 10:00AM UTC

If you missed the livestreams you can catch them both below!

Trade Locking Marks End of H1Z1 Trading?

Posted on 25/02/2016 at 4:00AM UTC

Along with the split that happened last week, Daybreak introduced a new feature that affects all newly acquired items in H1Z1. At first I was somewhat okay and understanding of the restrictions imposed on items gained from in-game drops, bag and crate openings and other rewards. However, today comes with a short announcement from Daybreak regarding restrictions applied to all items purchased from the Steam Community Market and any items gained via trading.

You may have noticed a 7 day trade lock recently instituted on new items from both H1Z1: Just Survive and H1Z1: King of the Kill over the last few weeks. As of today all items purchased or traded through Steam on either game will have the same restrictions placed on them. These changes will affect trades that are currently in process.

Source: h1z1.com

This change will likely have a detrimental effect on the H1Z1 trading community as a whole, any items you receive via trading you will not be able to trade again or sell (if marketable) for 7 days. For those who do a lot of trading these restrictions are guaranteed to get in the way.

Most skin gambling sites will likely have to close of find inventive ways around the issue, and the likes of OPSkins will likely run into issues as a result of this change.

As it stands today, H1Z1 is currently the only game on Steam that enforces these restrictions on items gained via trading. We hope that Daybreak sees that these intrusive restrictions can not be in the best interest of themselves or the trading community and at very least removes the trade locks for items received via trading.

New Head Work In Progress

Posted on 19/02/2016 at 10:00PM UTC

Camera Adjustments for H1Z1 & KOTK

Posted on 19/02/2016 at 8:00PM UTC

Temporary Hold on Trading

Posted on 12/02/2016 at 11:00PM UTC

Greg Henninger (Community Manager) has posted a notice that trading will be disabled until the split happens on the 17th Feb.

In preparation for the game split, all new Steam Market trades will be suspended starting today (2/12/2016) at 3PM Pacific. Trading will come back online after the game split on 2/17.

Source: Reddit r/H1Z1

As a result of this annoucement and no H1Z1 items can be traded currently we will be closing our trading portal here on Survivors Rest until after the split. This will also give us an opportunity to implement and test our changes in preperation for supporting both games and their items after the split.

We will be closing all current trade listings and preventing any new ones from tonight until after the split.

Exploder Zombie First Look

Posted on 12/02/2016 at 10:00PM UTC

Bumjick Farms Update #2

Posted on 11/02/2016 at 8:00PM UTC

Bus Shelters With Solar Powered Lights

Posted on 11/02/2016 at 1:00AM UTC

New Weapon: Katana

Posted on 09/02/2016 at 1:00AM UTC

Daybreak have showed off a much requested (by survival players at least) weapon coming to H1Z1 soon, it is unknown at this point if this item will be exclusive to H1Z1: Just Survive or if it will be available in H1Z1: King of the Kill also. Check out the link below to read more about this new weapon.

Source: H1Z1.com